Cross-Platform Mobile App for Interactive Learning in K-12 Education

Medium Priority
Mobile Development
Education Edtech
👁️8709 views
💬314 quotes
$25k - $75k
Timeline: 12-16 weeks

Our company seeks to develop a cross-platform mobile application designed to enhance interactive learning experiences for K-12 students. By integrating AR/VR technology and AI-powered features, the app aims to facilitate a deeper understanding of complex subjects, making learning more engaging and effective. We are targeting education institutions and parents eager to adopt innovative learning solutions.

📋Project Details

We are an SME in the Education & EdTech industry, focused on revolutionizing the way K-12 students engage with their curriculum. To achieve this, we plan to develop a cross-platform mobile application using technologies such as React Native and Flutter. The app will feature AR/VR capabilities enabling students to visualize subjects like history and science in an immersive 3D environment. AI-driven analytics will tailor individual learning paths, while IoT connectivity will allow seamless integration with classroom smart devices. For this project, we require expertise in React Native, ARKit, and Core ML to ensure robust AR experiences and AI functionalities. We aim to empower students by providing tools that accommodate different learning paces and styles, ultimately bridging gaps in traditional teaching methods. Our ideal timeline for completion is 12-16 weeks, with a budget of $25,000-$75,000.

Requirements

  • Cross-platform compatibility
  • AR/VR integration
  • AI-powered analytics
  • IoT connectivity support
  • User-friendly UI/UX

🛠️Skills Required

React Native
Flutter
ARKit
Core ML
AI Integration

📊Business Analysis

🎯Target Audience

Our target users include K-12 educational institutions, teachers, and parents seeking advanced technological tools to enhance students' learning experiences.

⚠️Problem Statement

Traditional teaching methods often fail to engage students adequately, leading to gaps in understanding and retention, especially in complex subjects.

💰Payment Readiness

Schools and parents are willing to pay for solutions that offer competitive advantages, such as improved student performance and engagement, backed by regulatory encouragement for digital learning adoption.

🚨Consequences

Failing to implement such solutions could result in continued student disengagement, poor academic performance, and a competitive disadvantage for schools not adopting innovative educational technologies.

🔍Market Alternatives

Existing alternatives include basic educational apps lacking interactive AR/VR features and personalized AI-driven learning paths, providing limited engagement and customization.

Unique Selling Proposition

Our app's unique selling proposition is its comprehensive integration of AR/VR and AI technologies, offering a highly interactive and tailored educational experience unmatched by basic apps.

📈Customer Acquisition Strategy

Our go-to-market strategy involves partnerships with educational institutions, targeted marketing campaigns to parents, and showcasing the app's benefits at educational technology expos.

Project Stats

Posted:July 21, 2025
Budget:$25,000 - $75,000
Timeline:12-16 weeks
Priority:Medium Priority
👁️Views:8709
💬Quotes:314

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