We are seeking an experienced DevOps engineer to enhance our cloud infrastructure for a new online multiplayer game, focusing on GitOps and observability. The goal is to ensure seamless game delivery and performance monitoring using Kubernetes, Terraform, and Docker. The project also requires setting up comprehensive monitoring with Prometheus and Grafana, and implementing security automation using Jenkins and ArgoCD.
Online multiplayer gamers aged 18-35, interested in high-performance gaming experiences with minimal downtime.
Our current cloud infrastructure lacks the scalability and observability needed for an optimal gaming experience. This could lead to performance bottlenecks and security vulnerabilities, affecting user satisfaction and trust.
The market is ready to invest in solutions that enhance gaming experience due to competitive pressure and the need for differentiation in a crowded market.
Failure to address these issues could result in lost revenue from player churn, reputational damage, and potential security breaches.
Some companies rely on basic cloud setups without advanced DevOps practices, but this can lead to scalability issues and inefficiencies.
Our game distinguishes itself with a commitment to seamless performance and security by leveraging cutting-edge cloud and DevOps technologies.
We plan to leverage gaming forums, influencer partnerships, and social media campaigns to build a community and attract players to our platform.