Augmented Reality Educational Game App Development

High Priority
Mobile Development
Toys Games
👁️7413 views
💬381 quotes
$15k - $50k
Timeline: 8-12 weeks

Our scale-up company in the Toys & Games industry is seeking an innovative mobile development team to create an augmented reality (AR) educational game app. The app will combine engaging gameplay with educational content, targeting children aged 6-12. It will leverage AR to bring learning to life in a fun and interactive way. The game will be cross-platform and utilize cutting-edge technology to ensure a seamless and engaging user experience.

📋Project Details

We are a growing company in the Toys & Games sector, looking to develop a groundbreaking mobile app that combines education and entertainment. The project involves creating an augmented reality (AR) educational game designed for children aged 6-12. Our goal is to make learning subjects like math, science, and history more interactive and enjoyable through AR experiences. The app should be developed using cross-platform technologies like React Native or Flutter to reach a wider audience on both iOS and Android devices. Key features include ARKit integration for iOS devices, Core ML for AI-powered personalized learning paths, and real-time data sync using Firebase. The app will provide various interactive scenarios and challenges, encouraging kids to learn while they play. The design should be intuitive for children and include parental controls for monitoring usage and progress. We expect the project to be completed within 8-12 weeks, with a focused development and testing phase to ensure a bug-free launch. The budget for this project is set between $15,000 and $50,000, depending on the team's expertise and proposed solutions.

Requirements

  • Cross-platform development expertise
  • Experience with AR technologies
  • AI integration skills
  • Strong UI/UX design capabilities
  • Experience in educational game development

🛠️Skills Required

React Native
Flutter
ARKit
Core ML
Firebase

📊Business Analysis

🎯Target Audience

Children aged 6-12 and their parents looking for educational and entertaining mobile applications.

⚠️Problem Statement

Traditional educational methods can often be unengaging for children, leading to a lack of interest and motivation. There is a demand for interactive tools that make learning enjoyable and effective.

💰Payment Readiness

Parents are increasingly looking for innovative educational tools that offer value beyond traditional methods, leading to a strong market willingness to invest in educational apps that make learning fun and interactive.

🚨Consequences

Failing to address the need for engaging educational tools could result in lost opportunities to capture the growing market of educational technology, leading to a potential competitive disadvantage.

🔍Market Alternatives

Current alternatives include traditional educational apps and physical educational toys, but many lack the interactive and engaging elements that AR can provide.

Unique Selling Proposition

Our app uniquely integrates AR technology with educational content, offering personalized learning experiences that adapt to each child's learning pace and preferences.

📈Customer Acquisition Strategy

We plan to implement a robust marketing strategy targeting parents through digital advertising, partnerships with educational institutions, and leveraging social media influencers focused on parenting and education.

Project Stats

Posted:August 4, 2025
Budget:$15,000 - $50,000
Timeline:8-12 weeks
Priority:High Priority
👁️Views:7413
💬Quotes:381

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